Showing posts with label Article. Show all posts
Showing posts with label Article. Show all posts

Tuesday, 2 April 2019

"Tomb Raider Archives", is a polished and gorgeous fan film which celebrates the adventurous and supernatural aspects of the "Tomb Raider games", and packs it into a thirteen minute drama that is a clear love letter to the series. 

Synopsis: After being headhunted by a mysterious investor to search for an ancient Incan artifact, Croft goes on a mission to restore both the relic and its companion which, when combined, has devastating powers to cast the world in internal darkness and worldwide panic. Threatened and betrayed by the people he trusted, Croft must hunt down a dangerous cult who refer as themselves as The Saleries, who plan to use the relics for their own nefarious ends and remake the world

Screenshot from "Tomb Raider Archives"

Leading the project is Devanté Jones, a twenty-five year old filmmaker hailing from Huntsville Alabama, who first fell in love with the series over two decades ago. "I became a 'Tomb Raider' fan when I was four years old and it was because my big cousin would let me play demo games on the PS1 and that's when I first spotted Lara Croft and her amazing Adventures on Tomb Raider II and III." Since then he has been an avid cosplayer, representing "Tomb Raider" at conventions such as Dragon Con and at Gamestop's "Shadow of the Tomb Raider" launch event.

As an experienced cosplayer (posting under the name DJ Croft) and a fan definitely familiar with the role he has taken on, Devanté very naturally slips into the Croft role, portraying the sophistication and resourcefulness that the character is known for. As it's a male portrayal of the character, “Lara” is dropped in favour of just “Croft”, but the protagonist’s personality and behaviour is a carbon copy of the series, and one of the most authentic portrayal of the character I’ve seen. 

The fanfilm was released in the final months of 2018, a year which saw the release of "Tomb Raider" (starring Alicia Vikander) and "Shadow of the Tomb Raider" which both served as inspiration for the his new fan film. However on the eve of its release, it was Eidos Montréal's new game that kick-started the project. "What inspired to make 'Tomb Raider Archives' was the upcoming "Shadow of the Tomb Raider" at the time of it's promotion. I had already done two 'Tomb Raider' fan films ["Tomb Raider: The Skull of Híízgo" and "Guardian of the Tomb Raider"] before and I was looking to take ideas from news places and new concepts and 'Shadow of the Tomb Raider' gave me the platform."


While "Shadow of the Tomb Raider" provided a clear inspiration for the piece, elements of each iteration of each Lara Croft and "Tomb Raider" title comes through in flashes throughout the film. As Croft walks up, the screen focuses on the golden skull belt from the movies, and in the following scene a conversation similar to the original Tomb Raider’s introduction. Fight scenes from both the recent game and the recent movie were also recreated by Devanté in "Tomb Raider Archives" as a homage to both releases. "I'm just paying homage to Lara as a character overall because she is a badass in the classics and the reboot."

Another aspect of where the fan film really shines is in its use of locations and its direction, highlighted in Alex Contreras’ work as Director, Director of Photography, and Editor. The film takes the viewer from gorgeous blue coastlines to golden cliffs in full blast of the sun, in an impressive array of on-location filming. "I did research since I live in Atlanta, GA now I looked up "7 Wonders of Georgia" and the dirt canyons were definitely a choice for this film since I had already went to a Forrest, caves, and urban environments in the previous two fan films."

Photo from DJ Croft's Facebook page.

For Tomb Raider Archive's impressive and colourful canyon shot, the team travelled to Providence Canyon State Park, an area measuring over a thousand acres of lush trees and rusty cliff edges, a perfect and otherworldly site to film a TR fan film. The time spent filming at the canyon also provided the most memorable filming day, "We were all collectively involved and we made it very fun to film by being silly behind scenes but then rocking in front of the camera too."

"Tomb Raider Archives" has already picked up a lot of interest, gaining over six hundred views on YouTube, but if you haven't already seen it, I genuinely recommend checking it out!

Everyone on the project has done a brilliant job at bringing the fan film to life and put in a lot of work which clearly shows. We're excited to see what's next for Devanté, Alex, and this amazing team, hopefully we'll see a fourth installment soon. In the mean time though, make sure to check out the latest project, HERE!

Saturday, 16 March 2019

Last month, Official Cosplay Ambassador, Kate Sykes celebrated a new milestone, the release of her first film, "Athena", which she hopes will "help change perceptions of how those with disabilities are portrayed on screen."

Kate has been involved in a number of "Tomb Raider" projects over the years. She was selected to be the Official Cosplay Ambassador at EGX for the release of "Rise of the Tomb Raider", and spotlighted in Prima Games' "Twenty Years of Tomb Raider" book. She has also used her writing talents on the fan film, "Hunted" which have received over 120,000 views worldwide, along with a festive mini "Tomb Raider" fanfilm. In her spare time, she runs the official Tomb Raider fansite, The Digger's Daughter. And on top of all of that, she's also an actress, starring in projects such as "The Kindness of Strangers" and a 2013 comedy remake of "Dawn of the Dead". Despite all of these projects, Kate refers to Athena as her "first film", a standalone title which she had full creative control over and saw from start to finish.

Photo from the "Athena" Facebook page.

As an Official Cosplay Ambassador, Kate is no stranger to stepping in the role of Lara Croft, and has done so numerous times over the years, for events, for photo shoots, and even for fan films. But for "Athena", she would be doing something quite different. While the topic of Lara's daughter has been discussed multiple times over the years, having someone with the believably and strength to pull of such a role would be a difficult task, and a challenge not lost on Kate. It was only when she saw Alicia Vikander's performance in the recent film that she was inspired to return to the project and see it to the end.

The synopsis of the fan film is inspired by the same film and the recent trilogy: having disappeared years earlier, the Croft estate now falls onto Athena who has recently turned eighteen. Back at Croft Manor, Lara's daughter who goes in search for the reason for her mother's disappearance and comes into the possession of the relic which her mother sought to protect. As a result, Athena now becomes hunted by those who want to use it for nefarious purposes.

"Athena" began production back in January 2018 following positive reception to the fan film's concept on Kate's social media. Soon after, she began talks to fellow actor and friend, Kate Davies-Speak, who later joined the cast to play Lara Croft, and help with some of the creative decisions. Despite no budget, the project soon found a slew of breathtaking locations and a cast with prior acting skills. The indoors scenes at Croft Manor was shot at Sykes' and Davis-Speak's family homes in the UK, with a nearby school used for the exterior shots. Within a few months, Stephen Quinn (VO enemy), Ben Park (on screen enemy), Jason Rhodes (Judas Iscariot), and Terry Sykes (Winston) had joined the cast.

Photo of Kate and Ben, from the "Athena" Facebook page.

Similar to Alicia Vikander, Kate decided to start an exercise routine ahead of filming. Although she wouldn't play Lara herself, Athena would be very much her mother's daughter. As Kate was born with Quadriplegic Spastic Cerebral Palsy, she experiences tightness in her tendons in her arms and legs, so before exercise could start, she first needed to look into exercise routines and tools best suited to her. Soon after she began posting exercise videos on the fan film's Facebook page, documenting her progress first with stretches, then introducing weighs which could be fitted to her arms. It's clear in these videos the level of determination she had to pursue her dream project and to get into character. In a recent blog post on her site, The Digger's Daughter, she expanded on how these exercise routines has changed her stating that she had noticed more muscle definition in her biceps since.

In addition to getting into character, another reason why improving her strength and muscle definition was important to her was because she had scheduled a fight scene involving Athena outside Croft Manor. While the distance between the two actors in those roles (Kate and Ben) kept them from rehearsing in person, Kate studied self defense for people in wheelchairs to recreate effective and realistic attacks on screen. This was later partially choreographed by Ben on set who had previously worked as a boxer.

After twelve months, in December 2018, Kate celebrated with a bottle of Croft sherry the completion of filming.

With no budget, filming was done using using iPhones and a Nikon D90, and edited together using a 2009 edition of iMovie. In the final few months, the project was plagued by technical issues including footage and music being wiped without warning. Last minute help was given by fellow cosplayer, Sara Croft, owner of the Tomb Raider Cosplay website, who helped salvage some of the previously-believed lost footage from recording, in time for its desired release date.


"Athena" was published online via YouTube and Vimeo on 14th February 2019, to celebrate Lara's birthday. To date it has received over one thousand views from Tomb Raider fans across the globe, as well as support and positive feedback from actors, including Lara Croft model and actor, Alison Carroll. It has also received attention and been celebrated in  Le Patelin des Passions' Fanfilmensuel - Février 2019 video. For Kate, she writes in her article that the project has already helped "make a difference for disable people in films and TV" before teasing that a potential sequel may be in the works in the future.

I've known Kate for a number of years, so hearing that a new project was on the books was no surprise; she's an exceptional lady with a knack for multi-tasking and seeing projects through, and she's always been determined to push herself that little further with each new piece. She had come into "Athena" with a background of fan films, each one showing in her performance or approach at different times. "Athena" celebrates everything that "Tomb Raider" should be; Kate is driven, with a thirst of adventure which has limitless bounds. The film celebrates passion, determination, and a good deal of British stubbornness.

If you haven't already, make sure to check out "Athena", HERE
And follow Kate on Facebook (HERE!) for more upcoming projects!

Sunday, 22 July 2018

With San Diego Comic Con taking place this week, it can be hard to see the news and event photos without wishing you were there. For Tomb Raider fans who couldn't make it to the event or a local community events taking place over the next few days, here's a list of things which you could do instead of following the SDCC and event news into longing thought spirals. 

Obviously we hope that everyone attending, whether they're there as a community ambassador, a cosplayer, a YouTuber, a journalist, or they accidentally walked in thinking it was an exotic pet shop, we hope they're all having an amazing time; to be able to celebrate a mutual passion with other like-minded fans can be a really meaningful and amazing experience. But with any location-specific event, admittedly we're a little jealous too, cheering those guys on (YEAH, YOU EAT THAT BUG, STEVE!), but also a little jealous.

As this article is for the fans not able to attend the event, we're going to focus on the things that you get to do or experience as an alternative SDCC, a SDCC with pizza and cats and melting in front of your fan in your underwear while eating a bucket of ice cream being it's very Summer-y out there. Which is my favourite kind of SDCC.
 
Is There Air Con In Here?

Embrace your inner Lara Croft by going on an adventure in your area. Go do something touristy, head to the city if you live near one or just go for a trek. There's always something new to discover, no matter how long you've lived in the area. There are a number of games such as Pokémon Go or The Walking Dead: Our World that you play as you explore, or you can tune in to some Tomb Raider-themed podcasts such as current series from Survivor Reborn or older episodes Crystal Dynamics. Alternatively you can also listen to Jennifer Milward's Angel of Darkness audio book for the journey for that authentic Tomb Raider atmosphere. 


Wait... Wait Did That Snake Go?

If you're wishing you were at SDCC, you're not the only one. Give some of your friends and favourite community contributors some love by supporting them. Whether that would be donating via their ko-fi page so that they will get some help with the financial side of their hobbies, or sending them motivational messages. It can be time consuming and a little stressful doing something that you know is going to be seen by an international audience, but even a nice word by a fellow fan makes it worth while. Take five minutes to make someone's day!


 OH GOD THE QUEUES

So many fansites and fan projects have ways to get in involved and experience more of the thing you love. Whether it's level designers uploading their latest Tomb Raider creations on TRLE.net, websites such as Tomb Raider Cosplay allowing you to create your own album and cosplaying space on their site, or Nicobass' playable Tomb Raider II demo now being available to download. There is a lot to discover for the first time even if you're a long-time fan of the series.


Can I Bring Some Of These Bugs Back in a Doggie Bag For My Cat? 

Bugs are somewhat of an acquired taste, but everyone loves popcorn. With the latest Tomb Raider movie now available on DVD, Blu-Ray and in digital formats, arrange a TR movie night. Whether you're staying in for a quiet night with some snacks and pizza, a romantic date night, or hanging out with friends, or whatever! Friends coming over is optional but the popcorn is mandatory. 


Ah! THERE'S The Snake. We're Cool.

If you're seeing a lot of SDCC content, especially if you have other favourite games, movies and shows which have a big presence at the event, you may be looking for a nice distraction. One of my favourite YouTube channels to go to in this situation is Kitten Academy. The channel is run by a wonderful couple who fosters cats, and have done so for years, but only recently created the livestream who need something nice to watch. Plus it helps the cats get adopted! At the moment there are two litters; one family who is on their way to graduating and getting adopted in their forever homes as they're old enough, the other family was born in the past couple of days. If you need to zone out, if you're anxious or stressed, or just need a good distraction, that channel is perfect.

Monday, 24 November 2014

Gaming has a strong ability to unite people, whether it's through a shared passion for a character,  a series or a game. Over the past 19 years, the Tomb Raider franchise has connected people from across the globe and has helped fans express their creativeness.

I want to tell you about a fan film which I am so excited about. While every fan film has a unique touch, this one especially caught my eye when it was first announced.

The film is called Hunted and is written by Kate Sykes and directed by Josh Pate. It stars Sara Croft, Anne Roig and Carla Lemley.


Kate Sykes, The Writer.
                  The Inspirations     


The story is written by a close friend of mine, Kate Sykes. If you don't know her, then where have you been!
She's a cosplayer, a talented writer, an actress, a photographer, and she's also a genuinely lovely person.

Over the past few years she has written guest posts for the Official Tomb Raider Blog as well as Guns and Grapple. She has been spotlighted for her cosplay skills by Crystal Dynamics in Croft Couture and has been a featured cosplayer for a month at Lara Croft Cosplay. She has written her own mini Christmas Tomb Raider fan film and she is currently participating in Meagan Marie's cosplay charity store which supports Room to Read. These are just a handful of projects she's done, I recommend checking out her Facebook page for amazing ventures.

Copyright Kate Sykes

For Hunted, Kate is in charge of creating an interesting and engaging storyline as well as giving the characters a voice. Over the past few months she has worked closely with the cast to discuss the plot. "It's tremendously exciting!" Kate describes "I've wanted to make a Tomb Raider fan film ever since I decided I wanted to make films for a career, which was when I was about 14, so to be able to do this project all these years later with some of my personal inspirations is very special."

In the series, Lara travels in search of mythological truths and fascinating treasure but for each adventure there's a personal aspect to it. For Kate, the driving force behind her involvement in the project is a similar reason. In 2007, she met Anne Roig who plays Lara in the upcoming fan film and the two quickly became friends. Kate has complete faith that Anne will deliver a great performance. "She is incredibly talented and has already shown that she's an excellent Lara Croft through her cosplay." Around the same time, Kate also met Sara, the owner of Lara Croft Cosplay. After learning that both Anne and Sara were planning to meet for a photoshoot and a possible fanfilm, Kate jumped at the idea of writing for them. As talks of the fanfilm became more serious, Carla also joined the cast to portray Himiko. "To have Sara and Carla Lemley - who are also veterans in Tomb Raider cosplay - involved as well is a dream come true for me."

Copyright Kate Sykes


The latest Tomb Raider has certainly grabbed the attention of the gaming community. The sleek, new reboot took Lara to the brink of insanity to show the strength and determination of humanity and the treasures of pursuit. Kate is among the title's fans; "It's a beautiful, emotional and brutal story that shows a broken young Lara who finds her inner fighter in order for her and those she loves to survive. It's something that's never been seen before in Tomb Raider." Kate wanted to focus on Lara's and Sam's relationship, a variation of Rhianna Prachett's story, which also includes her own personal touch to script.


Sara Croft, Sam Nishimura
                  The Filming     

For those involved or interested in cosplay in the community, Sara's name will be very familiar to you. She's the creator of the community's largest cosplayer website, Lara Croft Cosplay. Through it she has launched several exciting projects including recently a care package programme for those fans interested in creating their own Tomb Raider costumes but are experiencing financial difficulties. In recent months, she has been spotlighted  in Croft Couture and arranged a cosplay charity auction which raised over $1000.

Sara's Tomb Raider (2013) Photoshoot
She's a woman of many talents, with skills in photography, video editing, crafting and sewing. While you may see photographs of her scaling trees or plunging into cold water as Lara Croft, for the upcoming fan film she will be embodying Lara's friend Sam Nishimura.

Like Kate, Sara fell in love with Lara's latest adventure "When I got to play the game, I really liked the character development. She's just a young girl whose been backed into a corner by fate and either she fights or she dies." Sara is best known for her dedication to the cosplay community; a hobby that isn't just about looking like a character but capturing them. What intrigued Sara was Lara's complete determination throughout her adventure and her unwillingness to give up. "If it was me, I think I would have given up when I washed up on that beach, but you watch her develop into a fighter, and if a normal girl can do that, so can we."

Earlier this year, Sara, Carla, Josh and Anne met to record scenes from film. While in great company, the weather seemed anything but. "We needed to shoot a few scenes in the snow and even though you bring coats and try to mentally prepare yourself for the cold, it's never enough. Although I was able to handle it better because I layered shirts and pants on underneath my costume. I had to do a couple takes barefoot in the snow as well" Some fans have suggested that Lara could have acquired a jacket from one of the scavengers in the game, Anne more than anyone probably wishes that was the case now. "I felt worse thinking about Anne in two tank tops and ripped up pants and Josh in the Mathias costume in 29 Fahrenheit weather!"

Sara and Anne as Sam and Lara. Photo by EAT Photography.
Sara's enthusiasm for the project certainly shows through. When I asked about why she wanted to create a fanfilm, her answer solely focused on the people involved on the film;  "honestly just for a chance to work with Carla, Anne and Josh in person. They are wonderful people that I love dearly and it's like we were all split from the same egg. The amount of things we have in common is overwhelming so it made the whole process easy and really fun."  She also spoke about her admiration for her friend's acting skills especially during a fight scene between Anne and Josh "without speaking a word, Josh had thrown his staff at Anne and she instinctively blocked it (not to give up too much) but the improvisation carried on throughout the scene and it was perfect! We still remenise about that scene!"


Anne Roig, Lara Croft
                  The Challenges     

Anne's journey into the world of cosplay started at the young age of 14, encouraged by Lara Croft's adventures, and viewing her as a source of inspiration throughout school. Since then her love for the series has driven a number of cosplay projects. She has been interviewed for Croft Couture on the Tomb Raider blog as well as been a spotlighted cosplayer on Lara Croft Cosplay and Complex. She has modelled for Hibernacula, been featured in the book Gorgeous & Gory, and has starred in the sci fi series, Venus Rises. With her Hunted cast members, she is currently taking part in Meagan's cosplay charity store.

While I know many incredibly cosplayers in the Tomb Raider community, Anne was one of those fans whose work I admired but I had never talked to her personally before. Everyone I interviewed for this article spoke fondly of her, it wasn't until I approached her about the project that the reason became incredibly clear. Anne is probably one of the sweetest and most accommodating people I have met. Her enthusiasm and complete adoration for the fan film and her cast members shone through immediately.

Anne's Tomb Raider (2013) Photoshoot
Her passion for the games is obvious from the outset; despite being introduced to the series in the early Core Design days, she thinks there's something special about Lara's latest incarnation who she describes as her "absolute favorite. There’s a certain rawness, or vulnerability I guess you could say, to Lara that no one has ever seen!"

Anne refers to the fan film as an "exciting challenge" stating that "we are not a professional team, just a bunch of crazy hardcore Tomb Raider fans with a passion to bring Lara to life!" Her description of the group seems somewhat fitting, especially after hearing of some of the tribulations that they faced while filming. "I believe nothing could have prepared us for the crazy journey that soon took place as everyone was getting ready to meet." Even before filming even begun, a broken down car and impossibly cold conditions hindered the group travelling. After Sara's car broke down on the highway just 40 miles into their journey, Anne and her fiancé Josh drove down to New Hampshire to collect the team. Despite a hectic and expensive day, they continued preparation for the fan film. "we had to juggle finishing up miscellaneous props and costume pieces, taking care of my son (who, might I add, is in his terrible two's!), and get filming equipment ready."

Behind the Scenes photograph with Anne and Josh.
The following day was filled with further troubles. "It seemed like fate was completely against us" Anne describes, as the freezing conditions made it impossibly to safely film the scene. Despite feeling frustrated with the sudden turn of bad luck, the group still managed to make the most of the day by arranging a photoshoot. Getting up early the following day allowed for the cast to make up for some lost time. " Thanks to Sara and her ridiculously awesome ability to organize everything with her lists, seriously… I’m super impressed! We made it on location, and even though it was still dangerous for us to film, we did it anyway! We took all of our props and gear, (which collectively weighed a couple hundred pounds, at least!) and hiked roughly 15 minutes in through the frozen tundra of a forest to get to the perfect location." By the time that filming was finished, a blizzard had began to roll in, travelling through fresh snow and frozen lakes with the equipment, proved to be an additional challenge. Despite talking about the challenges of filming, Anne remains completely optimistic as she retell her experiences "we all stuck together as a team and got through it alive! And for that, I’m extremely proud of us! "


Carla Lemley, Himiko
                  The Surprises     

 If you've been following the Official Tomb Raider Blog or any Lara Croft cosplay groups, Carla's incredible reboot photoshoot has probably graced your computer screens a few times. She has a real talent for cosplay and can accurately embody the characters she is portraying. Her recent Lara cosplay, dedicated to the first incarnation of Lara, has received praise from numerous gaming websites and has been described as a perfect tribute to Core's protagonist. While we've seen her as Lara, she is exploring new ground in the upcoming fanfilm and will be playing the antagonist, Himiko.

Carla's Tomb Raider (2013) Photoshoot

The project is a collaboration between fans spread over thousand of miles. For Kate, video calls were set up from the UK to the States. For Carla, this first meant a series of transfer flights across America. Talking to her in the middle of production, Carla is enthusiastic about the fanfilm; "This project is very exciting we have a great crew with lots of ideas and ways of crafting that will make this film certainly memorable!" It's certainly a film to keep an eye on!

In its concept, the fan film, simply titled A Tomb Raider Fan Film by Kate Sykes, starred Anne Roig and Sara Croft. As the script and project developed, the idea grew into something more complex and in the months that followed, the group released a series of surprise announcements, among which was Carla's involvement with the project. Prior to the film, Carla had been working for a number of years as an admin with Sara and Anne at Tomb Raider Cosplay, but until the fanfilm, the group had never met before in person. In preparation for the fan film, Carla drew inspiration from the latest game, "I took into account the traits, mythology and aspect and transferred that into my part in the film "

Upon arrival, Sara had a special surprise lined up. Months prior to the meeting, Carla had purchased several custom items online to be used in an upcoming cosplay, the items never arrived. Before the group began filming, Carla was presented with a series of surprise handmade gifts sent all around the world by Lara Croft cosplayers to replace the items she should have been sent. Click HERE to watch the unboxing video.

Himiko's Promotional Poster. The outfit was made by Kate's mother (Sarah-Jane Underhill), and cost around £200 to construct. The costume was then shipped to America to be used in the film's final scene.

Speaking to Carla, it quickly became clear her passion for the project and for her hobby "My most memorable and favorite moment of the project has been the behind the scenes crafting with Sara and Anne,we sat down for the evening and just painted and detailed some amazing props Sara made and we all put our personal touch to them."


Josh Pate, Mathias
                  The Directing     

In the upcoming fan film, Mathias returns to our screens, played by Josh Pate. In-game, the antagonist is often manipulative with a determination to kill Ms Croft for her interference, but in real life Josh and Anne are a couple. As a still life and cosplay photographer (EAT Photography), Josh is someone who is often seen behind the camera rather than in his photographs, but from his photoshoot below he looks comfortable in front of the lens; he does an amazing job at portraying Mathias.

Josh's photoshoot as Mathias.
In addition to starring in the film, Josh had the additional challenge of being the fan film's Director. With his experience as a cosplay photographer, it will be interesting to see how he incorporates his prior experience into recording the film. Sara described her time working with him on set: "Working with Josh Pate was a delightful experience, his passion for his art often became contagious, and was like a surge of energy throughout the crew.  He always had a smile on his face no matter what we faced. We as a whole crew decided that he would be the best person suited to direct. So as the director, it was an enormous responsibility that we threw on his shoulders but he rose to the occasion beautifully. "  

Speaking to Sara about Josh's portrayal of Mathias, she comments: "he did an excellent job portraying, I honestly don't understand how he was able to juggle directing and acting at the same time, especially because we were in extreme weather and temperatures." In addition to the fanfilm Josh also portrayed Mathias for a special photoshoot which took place earlier this year. He joins his castmembers in Meagan's charity campagin, supporting Room to Read, where you can purchase his Tomb Raider prints.

Josh's photoshoot as Mathias.

Throughout the filming, Josh was an invaluable member of the team, as he also photographed the experience "he was incredibly quick and on point, he was great at directing all of us and we captured some phenomenal pics. That's the kind of decisiveness you need in your crew chief. we are a lucky bunch to have him."


Have a Facebook account? Make sure to "like" the Hunted page for regular updates on the team's progress. You can also follow Hunted on YouTube, where you can see special behind the scenes videos from the filming. Stay tuned for more information!

Thank you to the team for the interviews and for their amazing support with the article. A special thank you to Sara for last minute help and exclusive behind the scenes screenshots.

Thursday, 20 November 2014

In anticipation for the upcoming Lara Croft and the Temple of Osiris, I returned to it's predecessor and one of my favourite titles, Guardian of Light. Admittedly, while I love the game, and the idea of a co-op Tomb Raider title, I hadn't actually played it with someone else before. For me it was always about the single player experience, how Lara fought her way through the various tombs and how Totec showed up at the last moment to share in the glory of defeat.

Yet this time it was different. I had a buddy!

Lara Croft and the Guardian of Light is a co-op game created by Crystal Dynamics in 2010. It's a stand alone, spin off title, which allowed the developers to explore the Tomb Raider IP in new ways. In the game, Lara is after an artifact called the Mirror of Smoke but is ambushed upon its discovery by Vasco, the local warlord, who unknowingly releases Xolotl from his prison inside the relic. While the enemy escapes, Totec, the guardian, is awakened. Gamers can play through the title either on single play mode or with a friend in co-op.  The title is available on PC, XBOX 360, PS3, iOS and Android.


The guy I was playing with has been a friend for a number of years, he's pretty damn awesome, a gamer and is really difficult to buy a Christmas present for. He also allowed me to play as Lara so, you know, brownie points. 

The game is one of my favourites due to its non-stop action, and the sense of continual achievement due to the game's fast paced level design. The AAA Tomb Raider titles tend to include bigger,  more complex puzzles, which sometimes spans over the entire map, whereas Guardian of Light has more compact challenges which you can solve fairly quickly with a certain mind set. Which is by no means a criticism! Once you're running away from Chompy or dodging at the last minute to avoid a rolling spike ball, you want to keep that level of adrenaline going. 

There were several moments which stood out for me a little more in co-op, compared to the single player experience. Moments like coming up with tactics to lure the lava dinosaur in a certain direction, as one of us jumps on the pressure plate, delivering a deadly blow to the enemy just felt a lot more immersive. Running away from Chompy was another favourite and took quite a bit of trial and error to get right; every now and then, one of us would slip up and roll into a fallen pillar instead of jumping over it. By the end of the path, we knew we had mere seconds left to trap the creature and that was exciting!


Midway through a level I wanted to try to get an achievement called Leap of Faith which meant that Totec would have to leap over a cavern while Lara used her grapple to catch him in mid-flight. My partner was somewhat... reluctant at first. In fact I don't think that achievement was gotten there but later after jumping over a gap that the isometric camera implied was smaller. Of course he had a perfect reason to doubt my honesty, at every opportunity I would drop a bomb near him and run quickly in the opposite direction hoping he wouldn't notice. He always would. 

My only criticism from the co-op experience was that, as the game progressed, we died more. We died a lot. The level design drifted away from the puzzles and into horde mode. Rather than working together, it became a situation which we were at separate sides of the screen facing our own onslaught of enemies and facing the situation alone. One of us would die, and the three seconds delay to return to the game felt longer as we were forced to watch the other being overcome by the large group of enemies intended for two players. Although that is such a small criticism and doesn't really take away from the overall experience or enjoyment. There are gamers who live for those moments, I guess we're the type of people who prefer to die by the other's hand in a wave of sudden and inevitable betrayal. 

As an overall co-op experience, the game is fantastic and is one of the best buddy games out there. Yes, I may be slightly biased given my love for the series already but playing with someone close to me and seeing them enjoy it and enjoying the game myself, was pretty amazing.

Bring on Temple of Osiris! 

Thursday, 19 June 2014

First of all, I just want to mention, if you haven't played Tomb Raider (2013) this article has major spoilers for the storyline. It also has slight spoilers for the first issue of Gail Simone's comic series. Just everywhere. Spoilers. Watch out!

Days before E3, rumours began to circulate that we may hear news regarding the next instalment in the Tomb Raider series. The speculation was fuelled primarily with hope, but in the final moments a domain name was purchased which made Lara's presence at the show a very real possibility.

During the Microsoft E3 Conference, Crystal Dynamics announced the sequel, Rise of the Tomb Raider.

Back in 2011, I wrote an article for Guns and Grapple which looked more closely at the trailer released during E3 that year. The article focused on some of the clues Crystal provided to hint towards the game's storyline and how they might plan to reinvent the protagonist. This trailer on the other hand is different; we see Lara as an experienced explorer and one affected by the death and events which occurred at Yamatai.

First of all, I just want to mention that there are a number of interpretations online about the new trailer. A popular theory is that Lara is suffering from PTSD. There's a fantastic article by Ashelia about going through therapy and praising the mature direction of the upcoming title. If you haven't already, I highly recommend checking out the piece. With a different interpretation, Leigh Alexander also wrote an article which was later retweeted by the game's writer, Rhianna Pratchett who defended the trailer. It's interesting stuff!

My interpretation is quite different from both of them and focuses on the possibility that Lara may be returning to her Core Design's biography.



"When you're ready, open your eyes."

The scene begins in the middle of a therapy session accompanied with the soothing sounds of  "The Car Chase" by James Horner. Lara is avoiding eye contact with her adviser, shielded by a hood which covers her eyes. At first we cannot see our protagonist, and she's not instantly recognisable; her clothes and the way she slouches in the chair suggests that she is an ordinary young woman who is reluctant to progress through the sessions. The therapist continues to talk and is the only one to do so until the final few moments.

Despite the fascination about the hooded figure there is something in the therapist's voice that is equally interesting; you may call the tone slightly patronising or clinical, but there's also a relaxing narrative tone as though he's talking about Lara rather than to her.


The world of Tomb Raider has always welcomed a mythical element from uncovering the history of Atlantis to travelling to Helheim, yet there's always been an element that remained close to reality; it makes the games more compelling. After acquiring the series in 2003, Crystal Dynamics has been exploring that line between fiction and reality with Lara initially sceptical of anything supernatural. In the recent reboot, the developers' continued this idea; after reuniting with her shipmates from the Endurance, the team quickly splits up in order to find Sam. Lara is quickly partnered with Dr James Whitman, an archaeologist of sorts, who believes that myths and legends are closer to reality than many believe. Lara instantly shoots down the hypothesis stating "But this is real Dr. Whitman we're not standing on a myth." As the game progresses, her perspective opens up to more mythical possibilities. 

The meaning and audience for the opening lines are vague. Is he asking Lara to reawaken to the reality of a plain therapist office away from forbidden cities? Or perhaps asking the audience to expand their sense of reality just like our protagonist was forced to? It feels intentional that there's an ambiguity which is aided by the camera shot emerging from darkness with the mention of that imperative.

 "You say the flashbacks have stopped. This is excellent improvement."

Throughout the scene there's an undeniable fascination revolving around Lara. She's both restless and tense, constantly shifting but still subtly reacting to his statements. As the audience, we also know something about the character that is oblivious to others, Lara lied. The therapist comments on her progress stating that the flashbacks have ceased, and suddenly we're pulled back into the waves at the coast of Yamatai and back to the adventure which started it all. We're introduced to a new side of Lara's character which I can't help but feel mirrors her original biography from 1996, her disdain for regulations and procedure. The biography from the Trilogy boxset goes so far to say she finds it "suffocating". He mentions her loss of grip on reality. She shuffles in her chair. He criticises her isolation. She digs her nails into the armrest.

Then there are the lies. Not just about the flashbacks but about the new cuts on her hands from a recent adventure despite her therapist's impression that she refuses to step outside or have a hobby. Or in fact the suggestion to "take some walks" despite her wearing footwear ideal for hiking.

"For many people these traumas become a mental trap, they get stuck like a ship frozen in the ice..."

Personally I absolutely love this line! During the development of Tomb Raider (2013), Crystal Dynamics took inspiration from real life explorers. They focused on the individuals' struggles and bravery to shape their protagonist, one of those individuals was Ernest Shackleton. He was an restless explorer with a love of the sea, a passion which led him to create his own voyage to Antarctica via the South Pole in 1914 entitled the Imperial Trans-Antarctic Expedition, in which he sailed on board the Endurance. The following year the ship became embedded and locked in ice and Shackleton was forced to evacuate. Ten months later the ship disintegrated into the sea, where it still remains. 

In April 1916, the order was given to sail to Elephant Island with the crew fitting on board in just three lifeboats. Once on land, the crew began preparations for a voyage to South Georgia on a small ship named James Caird and relying on the Carpenter (McNish) to keep the raft afloat. The first voyage consisted of a skeleton crew which reached shore two weeks after setting off. The remaining party was rescued three months after.

"A girl your age, should be exploring new horizons."

As a personal note, I would LOVE to see Lara returning to our screens with a dislike for procedure, struggling to contain her annoyance at compulsory therapy and leading a secret life. Everyone thinks she's affected or made fragile by her experiences, in truth they wouldn't understand. They weren't there when Lara solved the mystery of the island, or traversed across ice and fire to save Sam, or defeated a powerful Queen with the ability to summon storms. At the end of the last game she sits on the edge of a rescue ship, watching the waves and the sun slip below the horizon, determined not to return home.

Throughout the session we see glimpses of an adventure. Lara is running through a forest  her trusted icepick in her hand, her face hidden by the hood of her heavy duty coat. Behind her is the roar of an animal which is chasing her at a fast rate just metres behind her. As the camera pans in we see it's a bear. Despite the area sharing a similar likeness to Yamatai, the absence of bears in the game and Lara's new look implies a new adventure. The return of the icepick is interesting, perhaps Lara has formed a connection to the gear, viewing it as a symbol of endurance?

"There's another type of person. Do you know what happens to them...Ms Croft?

 Throughout the session Lara remains quiet, silently reacting to the therapist's comments until the final few moments when prompted for a response. It's at this point we hear Camilla Luddington, the voice actress for Lara Croft, answer "We become who we're meant to be." By her confidence in the answer, her tone, and the use of the third person pronoun "we", it's a pretty safe bet to say that she considers herself to be the latter. After the struggles at Yamatai, she's emerged stronger than she was and more determined. 

This was another section of the trailer which suggested to me that Lara feels restricted by what's expected of her. In the room, she is monitored by the therapist who tells her how she is feeling and what she is doing. It's not yet known if these sessions are optional or mandatory, but his statement "I think we're making progress in these sessions" implies Lara has been attending for a while. 



Another interpretation why of Lara could be attending the sessions could be because of Sam, who either pressured her into attending or refuses to go herself. The recent series of comics explore the events after Yamatai and bridges the gap between both games. The first comic features a sleep deprived Sam who frequently sleep walks and has nightmares and flashbacks about the island, yet refuses to accept help. While Lara is affected by her experiences, she doesn't seem to suffer as a result of what she's endured, instead she tries to strengthen the bond between herself and her former crew members. Her acts in the comic and the therapist's description of her character are contrasting which could mean that she's describing Sam's fears as her own to understand how she could help her friend. It would also explain how she responded the way she did after the therapist mentions her real name, she's not hiding then, the answer was bold and determined.

[Disclaimer: This is a fan interpretation of the trailer and therefore the article should be taken as speculation and not fact. I also use some quotations from the video as headings, although it's not a complete transcript. ]  

Sunday, 5 June 2011


"A famous explorer once said that the extraordinary is in what we do, not who we are."

Those were the words introducing us to the first ever trailer for the upcoming Tomb Raider game. We were promised big things from Crystal Dynamics and the team at Visual Works and we were not disappointed. A short version trailer was first aired on GTTV (on the channel Spike) at 6am (GMT), with the longer version going on YouTube and the official TR site straight afterwards. Inspired by the Bright Falls breakdown (Alan Wake's promotional series looked at frame by frame) by Machinima; I decided to approach the trailer with a similar technique...Also if you haven't seen Bright Falls, go do so, it's pretty freaky.

The first thing that we can hear is Lara's voice. So far the voice actresses has not been named. There are a few rumors suggesting a variety of different actresses including the final Lara Croft model; Alison Carroll after her twitter message on the morning of the trailer's release. Personally I think it sounds more like Eva Green who played Vesper in James Bond: Casino Royale. She is younger then Keeley Hawes who voiced Lara for the past few years (2006-2010) and it sounds as though she can also make her voice more innocent and more like Lara in the trailer. Furthermore Lara's voice had a slight roughness to it that reminded me of Eva's.

We are introduced to the trailer with Lara saying the following:
       A famous explorer once said; that the extraordinary is in what we do, not who we are.
Lara Croft

If you tried to put the quote into Google, you probably wouldn't have found anything a part from some links to the Tomb Raider forums. However the quote which Lara was referring to was made by Edmund Hillary. He was one of the first people to reach the top of Mount Everst and also it was his party were the first to reach the South Pole overland since Amundsen in 1911 (ironically the South Pole was also where the first Endurance 1912 crashed). The quote in which Lara referred to was:

       People do not decide to become extraordinary. They decide to accomplish extraordinary things
Edmund Hillary (explorer)

The Square Enix and Crystal Dynamics logo then appears on a black background which appears to be like camera film which burns away at the end revealing the ship Endurance which Lara begins the game on. Tomb Raider Reboot Twitter page has recently identified and posted the location of which Endurance is sailing off from. They have identified it as Yokohama in Japan.



Together with the film and the narratation, it gives the impression that Lara is looking back on her adventure. This could either be from two points. The first point is that it's at the end of the game and she looks at the adventure and how it changed her.  The second point is that she's on the island and she starts believing that she might not survive. There is a phone on the desk later in the trailer which might have the ability to record her voice, it would also explain why she was calm (she might have accepted her fate), which makes the next line very interesting:

       I'd finally set out to make my mark, to find adventure but instead adventure found me.
Lara Croft

It's interesting that she called it an "adventure", mainly because the word is linked to travelling and experiencing new things which interests you, and not being stranded on a mysterious island with everyone trying to kill you. This might link back to the Core Design biography where it was through Lara's adventures that she discovered her dislike for aristocracy and decided to do more adventuring.

During the narration, we had the first shot of the new Lara Croft. She walks over to the desk, where we get a good view of what's on the table. The first thing which catches my eye is the piece of paper, I couldn't make out the words clearly until the HQ version of the trailer was released, however many of the words were still hidden due to her phone and smudges on the paper. Nevertheless I managed to read some of it:

Conventional wisdom and n-
the obvious approach to -
Khan's lost fleet. However -
egotistical and over-
of his military invasion -
versions of ?
I believe that once -
devision, as he was -
believe that he sent his -
second fleet around the -
? and travelling a -
? fleet leaving -
as a lure ? -
the ?

KHAAAAAN! The main focus of the text was "Khan's lost fleet" and with Star Trek jokes aside, here's the real history; Khubliai Khan attempted to invade Japan in 1274 and 1281, both times Khan was defeated and in legends it is said that the failure was because of the Japanese emperor's prayers to his ancestors asking them to protect Japan from invaders. In the myth a huge storm occurred which ripped the ships apart. In the 1980s, relics and the wreckage of Khan's fleet were discovered underneath soft mud. It's interesting to see where the connections are between this myth and also what happened to the Endurance. Both were involved in a storm which tore the ships apart. Lara and Roth were apparently in the search for some of the still hidden relics, perhaps whatever destroyed Khan's fleet destroyed the Endurance. If so the "truth" which was mentioned later in the trailer could be about the relics and if they were cursed.



Also on the desk is a map of Japan which Lara later picks up. What is rather interesting about this image is the numbers that Lara had written on the paper

53
712541
3416095

This is the grid reference for the Dragon's Triangle (a.k.a Devil's Sea), if you put the numbers into Google Earth. This isn't the first time that the Dragon's Triangle has been mentioned either. The Dragon's Triangle is similar to the Bemuda triangle, anything that goes over this triangle (located just underneath Japan) ends up either destroyed or missing, and presumably in the game ends up washed ashore on a mysterious island.

Another thing I noticed is Lara's travel mug. There's an image on the side with "Sisters of Art-", judging from the person carrying a bow, it's not a big leap to say it's complete sentence is "Sisters of Artemis". Artemis was the goddess of the hunt, chasity, fertility, wild animals and wilderness (thank you Sports Night*). She is also depicted with a bow (like on the cup). In Greek mythology, Apollo (God of the Sun) was her twin brother and Selene was also her sister. So far it appears that the only connection between this cup and the game is Lara's interest of mythology and later in the game it is revealed that she carries a bow; which can also be seen at the end of the trailer.

There's a brown notebook on the desk also, it hasn't been mentioned before in interviews or in the magazines, but I'm thinking that it might reappear later in the game, perhaps as a place for the protagonist to mark down notes, look at a map or use as an menu.

Moving on to the next scene where Lara opens her locker. The first thing that I notice was the image located at the bottom of the screen. Going back to the story of Khan's lost fleet, the two images are drawings of what was supposed to have taken place during the Mongol invasion in 1281. Both drawings can be found in the public domain. They do seem similar to the image that is taped inside Lara's locker.




As well as the images, we get a little bit more information in who Lara is. In that scene we can see that she has two earrings on her right ear. There is also a small photograph of two people (presumably Lara and her friend, or just two friends) who has just graduated from college. Both of these shows a change between the old Core and Crystal Lara compared to the new rebooted version. This character is more relaxed, and hasn't been led to lead a life in aristocracy like the first few games.

Lara closes the door of her locker, giving us the first shot of the character's face. One small detail I like here is the change of her expression. At the start she looks innocent and slightly unsure, and then her face becomes more determined and confident as the narrator says "but instead adventure found me", I like this section mainly because it shows that even though Lara is at this point still a young woman, she's pretty detirmined and ready for the adventure. Also another theory I have is that the section involving Lara on the boat with the shot of the desk and the locker might be perhaps set after being on the island. It would also explain her facial expression because she remembers what she went through and how that had made her stronger and more of a survivor. Although if that is the case, it would need to be set a few weeks afterwards since all the cuts weren't there.



As Lara closes the locker door and stares at herself in the mirror, something becomes clear...Something's missing. We've seen it in the screenshots and the concept artwork for the character, but in the recent render and in the trailer the green magatama is not seen. I've noticed this on a few forums, that no one quite knows what it really is or why it's there since that information has not been released. When I first looked at it, it reminded me of Maya's necklace from the Phoenix Wright series, a green magatama which is a religeous symbol that was mainly used in Japan, it also symbolizes good fortune. Then on closer inspection in HD it reminded me of the Ouroboros Greek symbol (not the first link to Greek mythology we've seen from the trailer) which represents eternity and survival since the snake is eating itself to grow. It's interesting to see that the pendent doesn't appear at all in the trailer or the render but does in the screenshots. However even though she doesn't wear it before she falls into the water, she is wearing it when she wakes up in the cacoon at the start of the game, so I'm presuming that someone put it on her.

The trailer then skips several hours; It's now completely dark outside and Lara is listening to music in her room. There's also a strange magazine article including a large photograph of a cat on the wall...Not sure this is relevant, but you never know when it might come in handy! She suddenly begins to feel tremors underneath the boat and stands up to investigate, at that precise moment a large waves crashes down on the Endurance causing Lara to fall and hit her head on a nearby table. The room that is in doesn't seem as big as the one that start of the trailer. As she stands up a klaxon goes off and red lights flashes to indicate the danger. Lara goes to investigate and opens the bulkhead door to see the corridor being flooded. What I really like about this scene (and it's also pretty gruesome) is that a crew member can be seen in the waves, I think that with the character being there it added a sense of panic and danger to the atmosphere of the trailer. Without the crew member you could believe that Lara would survive this. I think that's also why I like the next few frames where you just get small shots of Lara underwater, it shows the force of the current and also her desperation, it also shows that she is not always in control of what's happening which reveals a much more vulnerable Lara.


       In our darkest moments, when our lives flashes before us...We find something...Something that keeps us going...Something that pushes us.
Lara Croft

The script is very good in the trailer, ecspecially the choice of where to put certain parts of the sentence. When Lara says "In our darkest moments, when our lives flashes before us" we are, for the first time, introduced to a very vulenerable Lara. She is trapped under the water (with nice CGI bubbles) and unable to change the situation she is in. Previously in Tomb Raider games she was always the one in charge, even if she was trying to find her mother in a celtic underworld. Lara also shouts "Help" when she reaches the surface, which adds more to the drama and pressure of the situation and combined with her hitting on the glass it's quite an emotional moment. Later on when the protagonist becomes more desperate the narration says "We find something", at this point Lara has run out of breath, and the statment could be referring to something she saw in the "flashback" that she remembered something  before she lost consciousness or discovered something later in the storyline.


Next we get the introduction to Conrad Roth, Lara's mentor who drags her out of the water while the narration says; "Something that keeps us going", this gives us a glimpse into their relationship. Lara sees Roth as a role model and he adopts the father figure. What seems a little strange here is the time between Lara being pulled out of the water and her looking up; Roth manages to get to the other side of the ship in a space of about a second. I'm thinking that perhaps Lara is disorientated from hitting her head on the desk at the start, causing concussion and leading to possibly forget moments, it would make sense later on in the game where she wakes up in the cocoon.

Update: Karl Stewart announced in the second podcast (The Crystal Habit) that the man that pulls her out of the water is not Conrad Roth, however the mystery man is going to be an important character which Crystal will announce later. Obviously some days have gone by since Lara was washed up on the  island. If the mystery man is there, he might have been the one who bandaged Lara, since she had no bandages on in the trailer but she did in the screenshots and the E3 preview. As of yet he's only someone who was there at the right time. 

After seeing the ship literally break into two with Roth on the other side, Lara runs to the edge and jumps, preforming a really nice scene in which time slows down. There's a huge possibility she will fall into the water below, but Roth catches her. Unfortunatly for Lara, due to the water, Roth loses grip and she falls into the sea below. Underwater, Lara also appears to be unconcious since there is no struggling and her body slowly drifts down.


The screen then fades in on a brown mysterious island that Lara finds herself on. The focus is on the map of Japan which Lara had put up inside the locker in her room at the start of the trailer, leading to the conclusion that the boat was smashed part. What is interesting however is that when the screen pans away at the end, the Endurance looks battered but I wouldn't say that it's destroyed enough to cause the map to be on the shore when it was in a locked alcove...well not just by the sea at least. As we know that Lara is not alone, I presume that the others on that island are scavengers who raid newly destroyed ships.

Here we get the first image of  "survival-Lara", covered in dirt and blood, armed with a picaxe and with a spike through her stomatch. What I also noticed is this was the render that was used on a number of different magazine covers was of this section where she was wrapping her injured arm into a bandage, but she still doesn't have the magatama which she has at the beginning of the game.


When all seemed lost...I found a truth...And I knew what I must become
Lara Croft

First of all the line does pose several questions, however I do like the first part when Lara says "When all seemed lost", since the developers had admitted that the TV program, Lost, was one of the inspirations for the game, I like the little mention given there. One of the questions the narrator poses in the statement is...What truth? The truth of Conrad Roth? Since she is alone in the scene it's possible that it's about him, perhaps betrayal or he died from blood loss (the leaked script revealed that Roth's leg ends up being mauled by wolves). It's also possible it could be about Khan's missing fleet, since she is amoung a graveyard of ships. Or it could be about the relics since she is not wearing the magatama, she wore earlier.

What does confuse me is the order in which the trailer is set out. From the screenshots released in December of Lara, one of them showed her about to pull out the spike that she lands on after burning away the outside of the cocoon to free herrself. That Lara has the green magatama. However in the CGI trailer she is missing it. The Game Informer article made it sound as though Lara pulled the spike out straight away, and therefore she wouldn't have been on the shore since the screenshot showed a cave. It could be just representing what was in the game, however if that is the case...Why is the magatama not there?

Update: A few fans were talking at the Tomb Raider Forums about whether it was a spike that Lara had pulled out or if she was tightening the bandage on her arm. On closer inspection of the trailer, it appears to be the bandage instead. What's interesting is that there doesn't seem to be a stab wound or blood around her waist, but that might be because it was in shadow or the strap for the bow. Nevertheless the magatama should still be there since she had it at the beginning of the game. 


With that the screen panns out showing the crashed boats and planes on the shore of the mysterious island as the words "A Survivor is born" appears flickering on the screen as the background turns to a dark greyscale filter.

The game is revealed to be due out Fall 2012, on XBOX360, PS3, and PC. Until then I'll be posting news, articles, scans, previews etc about it. Also if you haven't already make sure to check out the Official Tomb Raider Tumblr page for updates as well as Guns and Grapple.

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** The Sports Night reference was a show in the late 1990s. In one of the episodes, one of the main characters were tested about their knowledge of Greek gods in the episode titled "Thespsis. Artemis was mentioned and I've always remembered what she represented because of that scene.